A Case Study of Game Design for E-Learning

Pei-Chi Ho, Szu-Ming Chung, Ming-Hsin Tsai. A Case Study of Game Design for E-Learning. In Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin, Stefan Göbel, Li Li, editors, Technologies for E-Learning and Digital Entertainment, First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings. Volume 3942 of Lecture Notes in Computer Science, pages 453-462, Springer, 2006. [doi]

@inproceedings{HoCT06,
  title = {A Case Study of Game Design for E-Learning},
  author = {Pei-Chi Ho and Szu-Ming Chung and Ming-Hsin Tsai},
  year = {2006},
  doi = {10.1007/11736639_57},
  url = {http://dx.doi.org/10.1007/11736639_57},
  tags = {design science, case study, e-science, design},
  researchr = {https://researchr.org/publication/HoCT06},
  cites = {0},
  citedby = {0},
  pages = {453-462},
  booktitle = {Technologies for E-Learning and Digital Entertainment, First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings},
  editor = {Zhigeng Pan and Ruth Aylett and Holger Diener and Xiaogang Jin and Stefan Göbel and Li Li},
  volume = {3942},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-33423-8},
}