Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation

Nadia Hocine, Abdelkader Gouaich. Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation. In Quasim H. Mehdi, Adel Said Elmaghraby, Robert Moreton, Roman V. Yampolskiy, Julia Chariker, editors, 16th International Conference on Computer Games, CGAMES 2011, Louisville, KY, USA, 27-30 July, 2011. pages 257-261, IEEE, 2011. [doi]

@inproceedings{HocineG11,
  title = {Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation},
  author = {Nadia Hocine and Abdelkader Gouaich},
  year = {2011},
  doi = {10.1109/CGAMES.2011.6000349},
  url = {http://doi.ieeecomputersociety.org/10.1109/CGAMES.2011.6000349},
  researchr = {https://researchr.org/publication/HocineG11},
  cites = {0},
  citedby = {0},
  pages = {257-261},
  booktitle = {16th International Conference on Computer Games, CGAMES 2011, Louisville, KY, USA, 27-30 July, 2011},
  editor = {Quasim H. Mehdi and Adel Said Elmaghraby and Robert Moreton and Roman V. Yampolskiy and Julia Chariker},
  publisher = {IEEE},
  isbn = {978-1-4577-1451-1},
}