Guy Hoffman, Ayelet Gal-Oz, Shlomi David, Oren Zuckerman. In-car game design for children: child vs. parent perspective. In Nitin "Nick" Sawhney, Emily Reardon, Juan Pablo Hourcade, editors, Interaction Design and Children 2013, IDC '13, New York, NY, USA - June 24 - 27, 2013. pages 112-119, ACM, 2013. [doi]
@inproceedings{HoffmanGDZ13, title = {In-car game design for children: child vs. parent perspective}, author = {Guy Hoffman and Ayelet Gal-Oz and Shlomi David and Oren Zuckerman}, year = {2013}, doi = {10.1145/2485760.2485768}, url = {http://doi.acm.org/10.1145/2485760.2485768}, researchr = {https://researchr.org/publication/HoffmanGDZ13}, cites = {0}, citedby = {0}, pages = {112-119}, booktitle = {Interaction Design and Children 2013, IDC '13, New York, NY, USA - June 24 - 27, 2013}, editor = {Nitin "Nick" Sawhney and Emily Reardon and Juan Pablo Hourcade}, publisher = {ACM}, isbn = {978-1-4503-1918-8}, }