Eric Holk, Milinda Pathirage, Arun Chauhan, Andrew Lumsdaine, Nicholas D. Matsakis. GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language. In 2013 IEEE International Symposium on Parallel & Distributed Processing, Workshops and Phd Forum, Cambridge, MA, USA, May 20-24, 2013. pages 315-324, IEEE, 2013. [doi]
@inproceedings{HolkPCLM13, title = {GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language}, author = {Eric Holk and Milinda Pathirage and Arun Chauhan and Andrew Lumsdaine and Nicholas D. Matsakis}, year = {2013}, doi = {10.1109/IPDPSW.2013.173}, url = {http://doi.ieeecomputersociety.org/10.1109/IPDPSW.2013.173}, researchr = {https://researchr.org/publication/HolkPCLM13}, cites = {0}, citedby = {0}, pages = {315-324}, booktitle = {2013 IEEE International Symposium on Parallel & Distributed Processing, Workshops and Phd Forum, Cambridge, MA, USA, May 20-24, 2013}, publisher = {IEEE}, }