Heiko Holz, Benedikt Beuttler, Alexandra Kirsch. Bewegungserkennung mit Wearables für Embodied Trainings in Serious Games. In Manuel Burghardt, Raphael Wimmer, Christian Wolff, Christa Womser-Hacker, editors, Mensch und Computer 2017 - Tagungsband, Regensburg, Germany, September 10-13, 2017. pages 259-262, Gesellschaft für Informatik e.V., 2017. [doi]
@inproceedings{HolzBK17, title = {Bewegungserkennung mit Wearables für Embodied Trainings in Serious Games}, author = {Heiko Holz and Benedikt Beuttler and Alexandra Kirsch}, year = {2017}, doi = {10.18420/muc2017-mci-0368}, url = {https://doi.org/10.18420/muc2017-mci-0368}, researchr = {https://researchr.org/publication/HolzBK17}, cites = {0}, citedby = {0}, pages = {259-262}, booktitle = {Mensch und Computer 2017 - Tagungsband, Regensburg, Germany, September 10-13, 2017}, editor = {Manuel Burghardt and Raphael Wimmer and Christian Wolff and Christa Womser-Hacker}, publisher = {Gesellschaft für Informatik e.V.}, }