Face Representation Method Using Pixel-to-Vertex Map (PVM) for 3D Model Based Face Recognition

Taehwa Hong, Hagbae Kim, Hyeonjoon Moon, Yong-Guk Kim, Jongweon Lee, Seungbin Moon. Face Representation Method Using Pixel-to-Vertex Map (PVM) for 3D Model Based Face Recognition. In Thomas S. Huang, Nicu Sebe, Michael S. Lew, Vladimir Pavlovic, Mathias Kölsch, Aphrodite Galata, Branislav Kisacanin, editors, Computer Vision in Human-Computer Interaction, ECCV 2006 Workshop on HCI, Graz, Austria, May 13, 2006, Proceedings. Volume 3979 of Lecture Notes in Computer Science, pages 21-28, Springer, 2006. [doi]

@inproceedings{HongKMKLM06,
  title = {Face Representation Method Using Pixel-to-Vertex Map (PVM) for 3D Model Based Face Recognition},
  author = {Taehwa Hong and Hagbae Kim and Hyeonjoon Moon and Yong-Guk Kim and Jongweon Lee and Seungbin Moon},
  year = {2006},
  doi = {10.1007/11754336_3},
  url = {http://dx.doi.org/10.1007/11754336_3},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/HongKMKLM06},
  cites = {0},
  citedby = {0},
  pages = {21-28},
  booktitle = {Computer Vision in Human-Computer Interaction, ECCV 2006 Workshop on HCI, Graz, Austria, May 13, 2006, Proceedings},
  editor = {Thomas S. Huang and Nicu Sebe and Michael S. Lew and Vladimir Pavlovic and Mathias Kölsch and Aphrodite Galata and Branislav Kisacanin},
  volume = {3979},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-34202-8},
}