ImonCloud: Easing development and deployment for scalable networked games

Shun-Yun Hu, Matthew Lien. ImonCloud: Easing development and deployment for scalable networked games. In 11th IEEE Consumer Communications and Networking Conference, CCNC 2014, Las Vegas, NV, USA, January 10-13, 2014. pages 251-256, IEEE, 2014. [doi]

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