Idea Storming Cube: A Game-based System to Support Creative Thinking

Chun-Chieh Huang, Tsai-Yen Li, Hao-Chuan Wang, Chun-Yen Chang. Idea Storming Cube: A Game-based System to Support Creative Thinking. In Tak-Wai Chan, Ana Paiva, David Williamson Shaffer, Kinshuk, Jie Chi Yang, editors, DIGITEL 2007, The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, Proceedings, 26-28 March 2007, Jhongli, Taiwan. pages 179-181, IEEE Computer Society, 2007. [doi]

@inproceedings{HuangLWC07:0,
  title = {Idea Storming Cube: A Game-based System to Support Creative Thinking},
  author = {Chun-Chieh Huang and Tsai-Yen Li and Hao-Chuan Wang and Chun-Yen Chang},
  year = {2007},
  doi = {10.1109/DIGITEL.2007.29},
  url = {http://doi.ieeecomputersociety.org/10.1109/DIGITEL.2007.29},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/HuangLWC07%3A0},
  cites = {0},
  citedby = {0},
  pages = {179-181},
  booktitle = {DIGITEL 2007, The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, Proceedings, 26-28 March 2007, Jhongli, Taiwan},
  editor = {Tak-Wai Chan and Ana Paiva and David Williamson Shaffer and Kinshuk and Jie Chi Yang},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-2801-4},
}