Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation

Tobias Huber, Silvan Mertes, Stanislava Rangelova, Simon Flutura, Elisabeth André. Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation. In IEEE Symposium Series on Computational Intelligence, SSCI 2021, Orlando, FL, USA, December 5-7, 2021. pages 1-8, IEEE, 2021. [doi]

@inproceedings{HuberMRFA21,
  title = {Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation},
  author = {Tobias Huber and Silvan Mertes and Stanislava Rangelova and Simon Flutura and Elisabeth André},
  year = {2021},
  doi = {10.1109/SSCI50451.2021.9660086},
  url = {https://doi.org/10.1109/SSCI50451.2021.9660086},
  researchr = {https://researchr.org/publication/HuberMRFA21},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {IEEE Symposium Series on Computational Intelligence, SSCI 2021, Orlando, FL, USA, December 5-7, 2021},
  publisher = {IEEE},
  isbn = {978-1-7281-9048-8},
}