E. B. Hunter. Building Video Game Adaptations of Dramatic and Literary Texts. In lewis levenberg, Tai Neilson, David Rheams, editors, Research Methods for the Digital Humanities. pages 173-194, Springer, 2018. [doi]
@incollection{Hunter18-1, title = {Building Video Game Adaptations of Dramatic and Literary Texts}, author = {E. B. Hunter}, year = {2018}, doi = {10.1007/978-3-319-96713-4_10}, url = {https://doi.org/10.1007/978-3-319-96713-4_10}, researchr = {https://researchr.org/publication/Hunter18-1}, cites = {0}, citedby = {0}, pages = {173-194}, booktitle = {Research Methods for the Digital Humanities}, editor = {lewis levenberg and Tai Neilson and David Rheams}, publisher = {Springer}, isbn = {978-3-319-96713-4}, }