Can Videogame Players Inform Better Scientific Visualization'

Holly Hutson, Daniel M. Johnson 0001, Xin-Yi Chua, James M. Hogan, Margot Brereton, Markus Rittenbruch, Benedetta Frida Baldi, Seán I. O'Donoghue. Can Videogame Players Inform Better Scientific Visualization'. In Anna L. Cox, Zachary O. Toups, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson 0001, editors, Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. pages 181-187, ACM, 2016. [doi]

@inproceedings{Hutson0CHBRBO16,
  title = {Can Videogame Players Inform Better Scientific Visualization'},
  author = {Holly Hutson and Daniel M. Johnson 0001 and Xin-Yi Chua and James M. Hogan and Margot Brereton and Markus Rittenbruch and Benedetta Frida Baldi and Seán I. O'Donoghue},
  year = {2016},
  url = {http://dl.acm.org/citation.cfm?id=2987736},
  researchr = {https://researchr.org/publication/Hutson0CHBRBO16},
  cites = {0},
  citedby = {0},
  pages = {181-187},
  booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016},
  editor = {Anna L. Cox and Zachary O. Toups and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson 0001},
  publisher = {ACM},
  isbn = {978-1-4503-4458-6},
}