Human character balancing motion generation based on a double inverted pendulum model

Jae-Pyung Hwang, Il Hong Suh, Gangrae Park, Taesoo Kwon. Human character balancing motion generation based on a double inverted pendulum model. In Nuria Pelechano, Stephen N. Spencer, Carol O'Sullivan, Julien Pettré, editors, Proceedings of the Tenth International Conference on Motion in Games, MIG 2017, Barcelona, Spain, November 08 - 10, 2017. ACM, 2017. [doi]

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