GTQ: A Language and Tool for Game-Tree Analysis

Jónheiður Ísleifsdóttir, Yngvi Björnsson. GTQ: A Language and Tool for Game-Tree Analysis. In H. Jaap van den Herik, Xinhe Xu, Zongmin Ma, Mark H. M. Winands, editors, Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings. Volume 5131 of Lecture Notes in Computer Science, pages 217-228, Springer, 2008. [doi]

@inproceedings{IsleifsdottirB08,
  title = {GTQ: A Language and Tool for Game-Tree Analysis},
  author = {Jónheiður Ísleifsdóttir and Yngvi Björnsson},
  year = {2008},
  doi = {10.1007/978-3-540-87608-3_20},
  url = {http://dx.doi.org/10.1007/978-3-540-87608-3_20},
  tags = {analysis},
  researchr = {https://researchr.org/publication/IsleifsdottirB08},
  cites = {0},
  citedby = {0},
  pages = {217-228},
  booktitle = {Computers and Games, 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings},
  editor = {H. Jaap van den Herik and Xinhe Xu and Zongmin Ma and Mark H. M. Winands},
  volume = {5131},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-87607-6},
}