Slicing techniques for handheld augmented reality

Paul Issartel, Florimond Guéniat, Mehdi Ammi. Slicing techniques for handheld augmented reality. In Anatole Lécuyer, Robert Lindeman, Frank Steinicke, editors, IEEE Symposium on 3D User Interfaces, 3DUI 2014, Minneapolis, MN, USA, March 29-30, 2014. pages 39-42, IEEE, 2014. [doi]

@inproceedings{IssartelGA14,
  title = {Slicing techniques for handheld augmented reality},
  author = {Paul Issartel and Florimond Guéniat and Mehdi Ammi},
  year = {2014},
  doi = {10.1109/3DUI.2014.6798839},
  url = {http://dx.doi.org/10.1109/3DUI.2014.6798839},
  researchr = {https://researchr.org/publication/IssartelGA14},
  cites = {0},
  citedby = {0},
  pages = {39-42},
  booktitle = {IEEE Symposium on 3D User Interfaces, 3DUI 2014, Minneapolis, MN, USA, March 29-30, 2014},
  editor = {Anatole Lécuyer and Robert Lindeman and Frank Steinicke},
  publisher = {IEEE},
}