Can't see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games

Peter Hørdum Jæger, Niels Christian Nilsson, George Palamas. Can't see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games. EAI Endorsed Trans. Creative Technologies, 8(26), 2021. [doi]

@article{JaegerNP21,
  title = {Can't see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games},
  author = {Peter Hørdum Jæger and Niels Christian Nilsson and George Palamas},
  year = {2021},
  doi = {10.4108/eai.16-3-2021.169029},
  url = {https://doi.org/10.4108/eai.16-3-2021.169029},
  researchr = {https://researchr.org/publication/JaegerNP21},
  cites = {0},
  citedby = {0},
  journal = {EAI Endorsed Trans. Creative Technologies},
  volume = {8},
  number = {26},
}