Keepin' it Real: Challenges when Designing Sports-Training Games

Mads Møller Jensen, Majken Kirkegaard Rasmussen, Florian 'Floyd' Mueller, Kaj Grønbæk. Keepin' it Real: Challenges when Designing Sports-Training Games. In Bo Begole, Jinwoo Kim, Kori Inkpen, Woontack Woo, editors, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI 2015, Seoul, Republic of Korea, April 18-23, 2015. pages 2003-2012, ACM, 2015. [doi]

@inproceedings{JensenRMG15-0,
  title = {Keepin' it Real: Challenges when Designing Sports-Training Games},
  author = {Mads Møller Jensen and Majken Kirkegaard Rasmussen and Florian 'Floyd' Mueller and Kaj Grønbæk},
  year = {2015},
  doi = {10.1145/2702123.2702243},
  url = {http://doi.acm.org/10.1145/2702123.2702243},
  researchr = {https://researchr.org/publication/JensenRMG15-0},
  cites = {0},
  citedby = {0},
  pages = {2003-2012},
  booktitle = {Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI 2015, Seoul, Republic of Korea, April 18-23, 2015},
  editor = {Bo Begole and Jinwoo Kim and Kori Inkpen and Woontack Woo},
  publisher = {ACM},
  isbn = {978-1-4503-3145-6},
}