Determinants of gamification effectiveness: perspectives of technology affordances and coping responses in the context of team-based gamified training

Asher John, Dong-Heon Kwak, Jose Benitez 0001, Yu (Audrey) Zhao, Soomin Park. Determinants of gamification effectiveness: perspectives of technology affordances and coping responses in the context of team-based gamified training. EJIS, 34(4):689-714, July 2025. [doi]

@article{JohnKBZP25,
  title = {Determinants of gamification effectiveness: perspectives of technology affordances and coping responses in the context of team-based gamified training},
  author = {Asher John and Dong-Heon Kwak and Jose Benitez 0001 and Yu (Audrey) Zhao and Soomin Park},
  year = {2025},
  month = {July},
  doi = {10.1080/0960085x.2024.2398600},
  url = {https://doi.org/10.1080/0960085x.2024.2398600},
  researchr = {https://researchr.org/publication/JohnKBZP25},
  cites = {0},
  citedby = {0},
  journal = {EJIS},
  volume = {34},
  number = {4},
  pages = {689-714},
}