Accelerated Hierarchical Collision Detection for Simulation using CUDA

Jimmy A. Jørgensen, Andreas Rune Fugl, Henrik Gordon Petersen. Accelerated Hierarchical Collision Detection for Simulation using CUDA. In Kenny Erleben, Jan Bender, Matthias Teschner, editors, Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2010, Copenhagen, Denmark, 2010. pages 97-104, Eurographics Association, 2010. [doi]

@inproceedings{JorgensenFP10,
  title = {Accelerated Hierarchical Collision Detection for Simulation using CUDA},
  author = {Jimmy A. Jørgensen and Andreas Rune Fugl and Henrik Gordon Petersen},
  year = {2010},
  doi = {10.2312/PE/vriphys/vriphys10/097-104},
  url = {http://dx.doi.org/10.2312/PE/vriphys/vriphys10/097-104},
  researchr = {https://researchr.org/publication/JorgensenFP10},
  cites = {0},
  citedby = {0},
  pages = {97-104},
  booktitle = {Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2010, Copenhagen, Denmark, 2010},
  editor = {Kenny Erleben and Jan Bender and Matthias Teschner},
  publisher = {Eurographics Association},
  isbn = {978-3-905673-78-4},
}