Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient

Gi Sook Jung, Sang Yun Kim, Soon Ki Jung, Seung Deuk Byun, Yang Soo Lee. Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient. T. Edutainment, 1:17-27, 2008. [doi]

@article{JungKJBL08,
  title = {Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient},
  author = {Gi Sook Jung and Sang Yun Kim and Soon Ki Jung and Seung Deuk Byun and Yang Soo Lee},
  year = {2008},
  doi = {10.1007/978-3-540-69744-2_2},
  url = {http://dx.doi.org/10.1007/978-3-540-69744-2_2},
  tags = {design},
  researchr = {https://researchr.org/publication/JungKJBL08},
  cites = {0},
  citedby = {0},
  journal = {T. Edutainment},
  volume = {1},
  pages = {17-27},
}