Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne

David Kadish, Arezoo Sarkheyli-Hägele, José M. Font, Georg Hägele, Diederick C. Niehorster, Thomas Pederson. Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne. In Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022. pages 133-139, ACM, 2022. [doi]

@inproceedings{KadishSFHNP22,
  title = {Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne},
  author = {David Kadish and Arezoo Sarkheyli-Hägele and José M. Font and Georg Hägele and Diederick C. Niehorster and Thomas Pederson},
  year = {2022},
  doi = {10.1145/3505270.3558322},
  url = {https://doi.org/10.1145/3505270.3558322},
  researchr = {https://researchr.org/publication/KadishSFHNP22},
  cites = {0},
  citedby = {0},
  pages = {133-139},
  booktitle = {Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022},
  editor = {Kathrin Gerling and Jo Iacovides and Rainer Malaka and Beth Bonsignore and Julian Frommel},
  publisher = {ACM},
  isbn = {978-1-4503-9211-2},
}