Sensing fork and persuasive game for improving eating behavior

Azusa Kadomura, Cheng-Yuan Li, Yen-Chang Chen, Hao-Hua Chu, Koji Tsukada, Itiro Siio. Sensing fork and persuasive game for improving eating behavior. In Friedemann Mattern, Silvia Santini, John F. Canny, Marc Langheinrich, Jun Rekimoto, editors, The 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp '13, Zurich, Switzerland, September 8-12, 2013 - Adjunct Publication. pages 71-74, ACM, 2013. [doi]

@inproceedings{KadomuraLCCTS13,
  title = {Sensing fork and persuasive game for improving eating behavior},
  author = {Azusa Kadomura and Cheng-Yuan Li and Yen-Chang Chen and Hao-Hua Chu and Koji Tsukada and Itiro Siio},
  year = {2013},
  doi = {10.1145/2494091.2494112},
  url = {http://doi.acm.org/10.1145/2494091.2494112},
  researchr = {https://researchr.org/publication/KadomuraLCCTS13},
  cites = {0},
  citedby = {0},
  pages = {71-74},
  booktitle = {The 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp '13, Zurich, Switzerland, September 8-12, 2013 - Adjunct Publication},
  editor = {Friedemann Mattern and Silvia Santini and John F. Canny and Marc Langheinrich and Jun Rekimoto},
  publisher = {ACM},
  isbn = {978-1-4503-2215-7},
}