Bernhard Kainz, Markus Steinberger, Stefan Hauswiesner, Rostislav Khlebnikov, Denis Kalkofen, Dieter Schmalstieg. Using perceptual features to prioritize ray-based image generation. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 215, ACM, 2011. [doi]
@inproceedings{KainzSHKKS11, title = {Using perceptual features to prioritize ray-based image generation}, author = {Bernhard Kainz and Markus Steinberger and Stefan Hauswiesner and Rostislav Khlebnikov and Denis Kalkofen and Dieter Schmalstieg}, year = {2011}, doi = {10.1145/1944745.1944795}, url = {http://doi.acm.org/10.1145/1944745.1944795}, researchr = {https://researchr.org/publication/KainzSHKKS11}, cites = {0}, citedby = {0}, pages = {215}, booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011}, editor = {Michael Garland and Rui Wang 0003}, publisher = {ACM}, isbn = {978-1-4503-0565-5}, }