3D object tracking with a high-resolution GPU based real-time stereo

Ratheesh Kalarot, Georgy L. Gimel'farb, John Morris. 3D object tracking with a high-resolution GPU based real-time stereo. In Brendan McCane, Steven Mills, Jeremiah D. Deng, editors, Image and Vision Computing New Zealand, IVCNZ '12, Dunedin, New Zealand - November 26 - 28, 2012. pages 394-399, ACM, 2012. [doi]

@inproceedings{KalarotGM12,
  title = {3D object tracking with a high-resolution GPU based real-time stereo},
  author = {Ratheesh Kalarot and Georgy L. Gimel'farb and John Morris},
  year = {2012},
  doi = {10.1145/2425836.2425912},
  url = {http://doi.acm.org/10.1145/2425836.2425912},
  researchr = {https://researchr.org/publication/KalarotGM12},
  cites = {0},
  citedby = {0},
  pages = {394-399},
  booktitle = {Image and Vision Computing New Zealand, IVCNZ '12, Dunedin, New Zealand - November 26 - 28, 2012},
  editor = {Brendan McCane and Steven Mills and Jeremiah D. Deng},
  publisher = {ACM},
  isbn = {978-1-4503-1473-2},
}