2D Hand Gesture Recognition Methods for Interactive Board Game Applications

A. C. Kalpakas, K. N. Stampoulis, N. A. Zikos, S. K. Zaharos. 2D Hand Gesture Recognition Methods for Interactive Board Game Applications. In Pedro A. Amado Assunção, Sérgio M. M. de Faria, editors, SIGMAP 2008 - Proceedings of the International Conference on Signal Processing and Multimedia Applications, Porto, Portugal, July 26-29, 2008, SIGMAP is part of ICETE - The International Joint Conference on e-Business and Telecommunications. pages 325-331, INSTICC Press, 2008.

@inproceedings{KalpakasSZZ08,
  title = {2D Hand Gesture Recognition Methods for Interactive Board Game Applications},
  author = {A. C. Kalpakas and K. N. Stampoulis and N. A. Zikos and S. K. Zaharos},
  year = {2008},
  tags = {C++},
  researchr = {https://researchr.org/publication/KalpakasSZZ08},
  cites = {0},
  citedby = {0},
  pages = {325-331},
  booktitle = {SIGMAP 2008 - Proceedings of the International Conference on Signal Processing and Multimedia Applications, Porto, Portugal, July 26-29, 2008, SIGMAP is part of ICETE - The International Joint Conference on e-Business and Telecommunications},
  editor = {Pedro A. Amado Assunção and Sérgio M. M. de Faria},
  publisher = {INSTICC Press},
  isbn = {978-989-8111-60-9},
}