Kosuke Kaneko, Yoshihiro Okada. Skeleton Based 3D Model Morphing Using Barycentric Map. In Muhammad Sarfraz, Ebad Banissi, Wong Chow Jeng, editors, Fifth International Conference on Computer Graphics, Imaging and Visualization: Modern Techniques and Applications, CGIV 2008, Penang, Malaysia, August 25-28, 2008. pages 132-137, IEEE Computer Society, 2008. [doi]
@inproceedings{KanekoO08, title = {Skeleton Based 3D Model Morphing Using Barycentric Map}, author = {Kosuke Kaneko and Yoshihiro Okada}, year = {2008}, doi = {10.1109/CGIV.2008.57}, url = {http://dx.doi.org/10.1109/CGIV.2008.57}, tags = {rule-based}, researchr = {https://researchr.org/publication/KanekoO08}, cites = {0}, citedby = {0}, pages = {132-137}, booktitle = {Fifth International Conference on Computer Graphics, Imaging and Visualization: Modern Techniques and Applications, CGIV 2008, Penang, Malaysia, August 25-28, 2008}, editor = {Muhammad Sarfraz and Ebad Banissi and Wong Chow Jeng}, publisher = {IEEE Computer Society}, isbn = {978-0-7695-3359-9}, }