Engaged by boos and cheers: the effect of co-located game audiences on social player experience

Dennis L. Kappen, Pejman Mirza-Babaei, Jens Johannsmeier, Daniel Buckstein, James Robb, Lennart E. Nacke. Engaged by boos and cheers: the effect of co-located game audiences on social player experience. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 151-160, ACM, 2014. [doi]

@inproceedings{KappenMJBRN14,
  title = {Engaged by boos and cheers: the effect of co-located game audiences on social player experience},
  author = {Dennis L. Kappen and Pejman Mirza-Babaei and Jens Johannsmeier and Daniel Buckstein and James Robb and Lennart E. Nacke},
  year = {2014},
  doi = {10.1145/2658537.2658687},
  url = {http://doi.acm.org/10.1145/2658537.2658687},
  researchr = {https://researchr.org/publication/KappenMJBRN14},
  cites = {0},
  citedby = {0},
  pages = {151-160},
  booktitle = {Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014},
  editor = {Lennart E. Nacke and T. C. Nicholas Graham},
  publisher = {ACM},
  isbn = {978-1-4503-3014-5},
}