Learning the patterns of balance in a multi-player shooter game

Daniel Karavolos, Antonios Liapis, Georgios Y. Yannakakis. Learning the patterns of balance in a multi-player shooter game. In Sebastian Deterding, Alessandro Canossa, Casper Harteveld, Jichen Zhu, Miguel Sicart, editors, Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017. ACM, 2017. [doi]

@inproceedings{KaravolosLY17,
  title = {Learning the patterns of balance in a multi-player shooter game},
  author = {Daniel Karavolos and Antonios Liapis and Georgios Y. Yannakakis},
  year = {2017},
  doi = {10.1145/3102071.3110568},
  url = {http://doi.acm.org/10.1145/3102071.3110568},
  researchr = {https://researchr.org/publication/KaravolosLY17},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017},
  editor = {Sebastian Deterding and Alessandro Canossa and Casper Harteveld and Jichen Zhu and Miguel Sicart},
  publisher = {ACM},
  isbn = {978-1-4503-5319-9},
}