Is human-like and well playing contradictory for Diplomacy bots?

Markus Kemmerling, Niels Ackermann, Nicola Beume, Mike Preuss, Sebastian Uellenbeck, Wolfgang Walz. Is human-like and well playing contradictory for Diplomacy bots?. In Pier Luca Lanzi, editor, Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009. pages 209-216, IEEE, 2009. [doi]

@inproceedings{KemmerlingABPUW09,
  title = {Is human-like and well playing contradictory for Diplomacy bots?},
  author = {Markus Kemmerling and Niels Ackermann and Nicola Beume and Mike Preuss and Sebastian Uellenbeck and Wolfgang Walz},
  year = {2009},
  doi = {10.1109/CIG.2009.5286472},
  url = {http://dx.doi.org/10.1109/CIG.2009.5286472},
  researchr = {https://researchr.org/publication/KemmerlingABPUW09},
  cites = {0},
  citedby = {0},
  pages = {209-216},
  booktitle = {Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009},
  editor = {Pier Luca Lanzi},
  publisher = {IEEE},
  isbn = {978-1-4244-4814-2},
}