Recognizing players' activities and hidden state

Wesley Kerr, Paul R. Cohen, Niall M. Adams. Recognizing players' activities and hidden state. In Marc Cavazza, Katherine Isbister, Charles Rich, editors, Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011. pages 84-90, ACM, 2011. [doi]

@inproceedings{KerrCA11,
  title = {Recognizing players' activities and hidden state},
  author = {Wesley Kerr and Paul R. Cohen and Niall M. Adams},
  year = {2011},
  doi = {10.1145/2159365.2159377},
  url = {http://doi.acm.org/10.1145/2159365.2159377},
  researchr = {https://researchr.org/publication/KerrCA11},
  cites = {0},
  citedby = {0},
  pages = {84-90},
  booktitle = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011},
  editor = {Marc Cavazza and Katherine Isbister and Charles Rich},
  publisher = {ACM},
  isbn = {978-1-4503-0804-5},
}