Prioritizing the devices to test your app on: a case study of Android game apps

Hammad Khalid, Meiyappan Nagappan, Emad Shihab, Ahmed E. Hassan. Prioritizing the devices to test your app on: a case study of Android game apps. In Shing-Chi Cheung, Alessandro Orso, Margaret-Anne D. Storey, editors, Proceedings of the 22nd ACM SIGSOFT International Symposium on Foundations of Software Engineering, (FSE-22), Hong Kong, China, November 16 - 22, 2014. pages 610-620, ACM, 2014. [doi]

@inproceedings{KhalidNSH14,
  title = {Prioritizing the devices to test your app on: a case study of Android game apps},
  author = {Hammad Khalid and Meiyappan Nagappan and Emad Shihab and Ahmed E. Hassan},
  year = {2014},
  doi = {10.1145/2635868.2635909},
  url = {http://doi.acm.org/10.1145/2635868.2635909},
  researchr = {https://researchr.org/publication/KhalidNSH14},
  cites = {0},
  citedby = {0},
  pages = {610-620},
  booktitle = {Proceedings of the 22nd ACM SIGSOFT International Symposium on Foundations of Software Engineering, (FSE-22), Hong Kong, China, November 16 - 22, 2014},
  editor = {Shing-Chi Cheung and Alessandro Orso and Margaret-Anne D. Storey},
  publisher = {ACM},
  isbn = {978-1-4503-3056-5},
}