Level Design Patterns in 2D Games

Ahmed Khalifa, Fernando de Mesentier Silva, Julian Togelius. Level Design Patterns in 2D Games. In IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019. pages 1-8, IEEE, 2019. [doi]

@inproceedings{KhalifaST19,
  title = {Level Design Patterns in 2D Games},
  author = {Ahmed Khalifa and Fernando de Mesentier Silva and Julian Togelius},
  year = {2019},
  doi = {10.1109/CIG.2019.8847953},
  url = {https://doi.org/10.1109/CIG.2019.8847953},
  researchr = {https://researchr.org/publication/KhalifaST19},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019},
  publisher = {IEEE},
  isbn = {978-1-7281-1884-0},
}