Digital mysteries: designing for learning at the tabletop

Ahmed Sulaiman Kharrufa, David Leat, Patrick Olivier. Digital mysteries: designing for learning at the tabletop. In Antonio Krüger, Johannes Schöning, Daniel Wigdor, Michael Haller, editors, ACM International Conference on Interactive Tabletops and Surfaces, ITS 2010, Saarbrücken, Germany, November 7-10, 2010. pages 197-206, ACM, 2010. [doi]

@inproceedings{KharrufaLO10,
  title = {Digital mysteries: designing for learning at the tabletop},
  author = {Ahmed Sulaiman Kharrufa and David Leat and Patrick Olivier},
  year = {2010},
  doi = {10.1145/1936652.1936689},
  url = {http://doi.acm.org/10.1145/1936652.1936689},
  researchr = {https://researchr.org/publication/KharrufaLO10},
  cites = {0},
  citedby = {0},
  pages = {197-206},
  booktitle = {ACM International Conference on Interactive Tabletops and Surfaces, ITS 2010, Saarbrücken, Germany, November 7-10, 2010},
  editor = {Antonio Krüger and Johannes Schöning and Daniel Wigdor and Michael Haller},
  publisher = {ACM},
  isbn = {978-1-4503-0399-6},
}