3D Interactive Computer Games as a Pedagogical Tool

In-Cheol Kim. 3D Interactive Computer Games as a Pedagogical Tool. In Hongbin Zha, Zhigeng Pan, Hal Thwaites, Alonzo C. Addison, Maurizio Forte, editors, Interactive Technologies and Sociotechnical Systems, 12th International Conference, VSMM 2006, Xi an, China, October 18-20, 2006, Proceedings. Volume 4270 of Lecture Notes in Computer Science, pages 536-544, Springer, 2006. [doi]

@inproceedings{Kim06:46,
  title = {3D Interactive Computer Games as a Pedagogical Tool},
  author = {In-Cheol Kim},
  year = {2006},
  doi = {10.1007/11890881_59},
  url = {http://dx.doi.org/10.1007/11890881_59},
  researchr = {https://researchr.org/publication/Kim06%3A46},
  cites = {0},
  citedby = {0},
  pages = {536-544},
  booktitle = {Interactive Technologies and Sociotechnical Systems, 12th International Conference, VSMM 2006, Xi an, China, October 18-20, 2006, Proceedings},
  editor = {Hongbin Zha and Zhigeng Pan and Hal Thwaites and Alonzo C. Addison and Maurizio Forte},
  volume = {4270},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-46304-6},
}