Gyoung Kim, Frank A. Biocca. Immersion in Virtual Reality Can Increase Exercise Motivation and Physical Performance. In Jessie Y. C. Chen, Gino Fragomeni, editors, Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Volume 10910 of Lecture Notes in Computer Science, pages 94-102, Springer, 2018. [doi]
@inproceedings{KimB18-4, title = {Immersion in Virtual Reality Can Increase Exercise Motivation and Physical Performance}, author = {Gyoung Kim and Frank A. Biocca}, year = {2018}, doi = {10.1007/978-3-319-91584-5_8}, url = {https://doi.org/10.1007/978-3-319-91584-5_8}, researchr = {https://researchr.org/publication/KimB18-4}, cites = {0}, citedby = {0}, pages = {94-102}, booktitle = {Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry - 10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II}, editor = {Jessie Y. C. Chen and Gino Fragomeni}, volume = {10910}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-91584-5}, }