The quest for the perfect perfect-maze

Paul Hyunjin Kim, Roger Crawfis. The quest for the perfect perfect-maze. In Quasim H. Mehdi, Adel Elmaghraby, Ian Marshall, Adrian Lauf, Jerzy W. Jaromczyk, Rammohan K. Ragade, Begoña García Zapirain, Dar-Jen Chang, Julia Chariker, Mostafa M. El-Said, Roman V. Yampolskiy, editors, Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015. pages 65-72, IEEE, 2015. [doi]

@inproceedings{KimC15-22,
  title = {The quest for the perfect perfect-maze},
  author = {Paul Hyunjin Kim and Roger Crawfis},
  year = {2015},
  doi = {10.1109/CGames.2015.7272964},
  url = {http://dx.doi.org/10.1109/CGames.2015.7272964},
  researchr = {https://researchr.org/publication/KimC15-22},
  cites = {0},
  citedby = {0},
  pages = {65-72},
  booktitle = {Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games , CGAMES 2015, Louisville, KY, USA, July 27-29, 2015},
  editor = {Quasim H. Mehdi and Adel Elmaghraby and Ian Marshall and Adrian Lauf and Jerzy W. Jaromczyk and Rammohan K. Ragade and Begoña García Zapirain and Dar-Jen Chang and Julia Chariker and Mostafa M. El-Said and Roman V. Yampolskiy},
  publisher = {IEEE},
  isbn = {978-1-4673-7921-2},
}