Design-centric maze generation

Paul Hyunjin Kim, Jacob Grove, Skylar Wurster, Roger Crawfis. Design-centric maze generation. In Sebastian Deterding, Foaad Khosmood, Johanna Pirker, Thomas Apperley, editors, Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019, San Luis Obispo, California, USA, August 26-30, 2019. ACM, 2019. [doi]

@inproceedings{KimGWC19,
  title = {Design-centric maze generation},
  author = {Paul Hyunjin Kim and Jacob Grove and Skylar Wurster and Roger Crawfis},
  year = {2019},
  doi = {10.1145/3337722.3341854},
  url = {https://doi.org/10.1145/3337722.3341854},
  researchr = {https://researchr.org/publication/KimGWC19},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019, San Luis Obispo, California, USA, August 26-30, 2019},
  editor = {Sebastian Deterding and Foaad Khosmood and Johanna Pirker and Thomas Apperley},
  publisher = {ACM},
  isbn = {978-1-4503-7217-6},
}