Virtually Zero Delay Interaction Between Online Game Players Using Kalman Filter-Based Dead Reckoning with Density and Distance Gain Control Adaptation

Jung-Yoon Kim, Seong-Whan Kim. Virtually Zero Delay Interaction Between Online Game Players Using Kalman Filter-Based Dead Reckoning with Density and Distance Gain Control Adaptation. International Journal of Software Engineering and Knowledge Engineering, 29(8):1091-1101, 2019. [doi]

@article{KimK19-36,
  title = {Virtually Zero Delay Interaction Between Online Game Players Using Kalman Filter-Based Dead Reckoning with Density and Distance Gain Control Adaptation},
  author = {Jung-Yoon Kim and Seong-Whan Kim},
  year = {2019},
  doi = {10.1142/S0218194019400102},
  url = {https://doi.org/10.1142/S0218194019400102},
  researchr = {https://researchr.org/publication/KimK19-36},
  cites = {0},
  citedby = {0},
  journal = {International Journal of Software Engineering and Knowledge Engineering},
  volume = {29},
  number = {8},
  pages = {1091-1101},
}