Jung-Tae Kim, Won-Hyung Lee. Dynamical Model for Gamification: Optimization of Four Primary Factors of Learning Games for Educational Effectiveness. In Tai-Hoon Kim, Hyun-seob Cho, Osvaldo Gervasi, Stephen S. Yau, editors, Computer Applications for Graphics, Grid Computing, and Industrial Environment - International Conferences, GDC, IESH and CGAG 2012, Held as Part of the Future Generation Information Technology Conference, FGIT 2012, Gangneug, Korea, December 16-19, 2012. Proceedings. Volume 351 of Communications in Computer and Information Science, pages 24-32, Springer, 2012. [doi]
@inproceedings{KimL12-44, title = {Dynamical Model for Gamification: Optimization of Four Primary Factors of Learning Games for Educational Effectiveness}, author = {Jung-Tae Kim and Won-Hyung Lee}, year = {2012}, doi = {10.1007/978-3-642-35600-1_4}, url = {http://dx.doi.org/10.1007/978-3-642-35600-1_4}, researchr = {https://researchr.org/publication/KimL12-44}, cites = {0}, citedby = {0}, pages = {24-32}, booktitle = {Computer Applications for Graphics, Grid Computing, and Industrial Environment - International Conferences, GDC, IESH and CGAG 2012, Held as Part of the Future Generation Information Technology Conference, FGIT 2012, Gangneug, Korea, December 16-19, 2012. Proceedings}, editor = {Tai-Hoon Kim and Hyun-seob Cho and Osvaldo Gervasi and Stephen S. Yau}, volume = {351}, series = {Communications in Computer and Information Science}, publisher = {Springer}, isbn = {978-3-642-35599-8}, }