Sonic-Badminton: Audio-Augmented Badminton Game for Blind People

Shin Kim, Kun Pyo Lee, Tek-Jin Nam. Sonic-Badminton: Audio-Augmented Badminton Game for Blind People. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade, editors, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts. pages 1922-1929, ACM, 2016. [doi]

@inproceedings{KimLN16,
  title = {Sonic-Badminton: Audio-Augmented Badminton Game for Blind People},
  author = {Shin Kim and Kun Pyo Lee and Tek-Jin Nam},
  year = {2016},
  doi = {10.1145/2851581.2892510},
  url = {http://doi.acm.org/10.1145/2851581.2892510},
  researchr = {https://researchr.org/publication/KimLN16},
  cites = {0},
  citedby = {0},
  pages = {1922-1929},
  booktitle = {Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts},
  editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade},
  publisher = {ACM},
  isbn = {978-1-4503-4082-3},
}