Effects of head-display lag on presence in the oculus rift

Juno Kim, Matthew Moroz, Benjamin Arcioni, Stephen A. Palmisano. Effects of head-display lag on presence in the oculus rift. In Stephen N. Spencer, Shigeo Morishima, Yuichi Itoh, Takaaki Shiratori, Yonghao Yue, Robert Lindeman, editors, Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018, Tokyo, Japan, November 28 - December 01, 2018. ACM, 2018. [doi]

@inproceedings{KimMAP18,
  title = {Effects of head-display lag on presence in the oculus rift},
  author = {Juno Kim and Matthew Moroz and Benjamin Arcioni and Stephen A. Palmisano},
  year = {2018},
  doi = {10.1145/3281505.3281607},
  url = {https://doi.org/10.1145/3281505.3281607},
  researchr = {https://researchr.org/publication/KimMAP18},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, VRST 2018, Tokyo, Japan, November 28 - December 01, 2018},
  editor = {Stephen N. Spencer and Shigeo Morishima and Yuichi Itoh and Takaaki Shiratori and Yonghao Yue and Robert Lindeman},
  publisher = {ACM},
  isbn = {978-1-4503-6086-9},
}