Making Ambient Music Interactive Based on Ubiquitous Computing Technologies

Yukiko Kinoshita, Tatsuo Nakajima. Making Ambient Music Interactive Based on Ubiquitous Computing Technologies. In Paulo Novais, Jason J. Jung, Gabriel Villarrubia-González, Antonio Fernández-Caballero, Elena Navarro, Pascual González, Davide Carneiro, António Pinto, Andrew T. Campbell, Dalila Durães, editors, Ambient Intelligence - Software and Applications -, 9th International Symposium on Ambient Intelligence, ISAmI 2018, Toledo, Spain, 20-22 June 2018. Volume 806 of Advances in Intelligent Systems and Computing, pages 199-207, Springer, 2018. [doi]

@inproceedings{KinoshitaN18,
  title = {Making Ambient Music Interactive Based on Ubiquitous Computing Technologies},
  author = {Yukiko Kinoshita and Tatsuo Nakajima},
  year = {2018},
  doi = {10.1007/978-3-030-01746-0_23},
  url = {https://doi.org/10.1007/978-3-030-01746-0_23},
  researchr = {https://researchr.org/publication/KinoshitaN18},
  cites = {0},
  citedby = {0},
  pages = {199-207},
  booktitle = {Ambient Intelligence - Software and Applications -, 9th International Symposium on Ambient Intelligence, ISAmI 2018, Toledo, Spain, 20-22 June 2018},
  editor = {Paulo Novais and Jason J. Jung and Gabriel Villarrubia-González and Antonio Fernández-Caballero and Elena Navarro and Pascual González and Davide Carneiro and António Pinto and Andrew T. Campbell and Dalila Durães},
  volume = {806},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-030-01746-0},
}