Minimizing Computational Overhead while Retaining Gameplay Effectiveness in Starcraft Bots

David Kipnis, Wesley Deneke, Matthew Mitchell, Nils Rys-Recker. Minimizing Computational Overhead while Retaining Gameplay Effectiveness in Starcraft Bots. In International Conference on Computational Science and Computational Intelligence, CSCI 2022, Las Vegas, NV, USA, December 14-16, 2022. pages 195-200, IEEE, 2022. [doi]

@inproceedings{KipnisDMR22,
  title = {Minimizing Computational Overhead while Retaining Gameplay Effectiveness in Starcraft Bots},
  author = {David Kipnis and Wesley Deneke and Matthew Mitchell and Nils Rys-Recker},
  year = {2022},
  doi = {10.1109/CSCI58124.2022.00038},
  url = {https://doi.org/10.1109/CSCI58124.2022.00038},
  researchr = {https://researchr.org/publication/KipnisDMR22},
  cites = {0},
  citedby = {0},
  pages = {195-200},
  booktitle = {International Conference on Computational Science and Computational Intelligence, CSCI 2022, Las Vegas, NV, USA, December 14-16, 2022},
  publisher = {IEEE},
  isbn = {979-8-3503-2028-2},
}