Space Maze: Experience-driven game camera control

Yana Knight, Héctor Perez Martínez, Georgios N. Yannakakis. Space Maze: Experience-driven game camera control. In Georgios N. Yannakakis, Espen Aarseth, Kristine Jørgensen, James C. Lester, editors, International Conference on the Foundations of Digital Games, Chania, Crete, Greece, May 14-17, 2013. pages 427-428, Society for the Advancement of the Science of Digital Games, 2013. [doi]

@inproceedings{KnightMY13,
  title = {Space Maze: Experience-driven game camera control},
  author = {Yana Knight and Héctor Perez Martínez and Georgios N. Yannakakis},
  year = {2013},
  url = {http://www.fdg2013.org/program/posters/poster06_knight_etal.pdf},
  researchr = {https://researchr.org/publication/KnightMY13},
  cites = {0},
  citedby = {0},
  pages = {427-428},
  booktitle = {International Conference on the Foundations of Digital Games, Chania, Crete, Greece, May 14-17, 2013},
  editor = {Georgios N. Yannakakis and Espen Aarseth and Kristine Jørgensen and James C. Lester},
  publisher = {Society for the Advancement of the Science of Digital Games},
}