The following publications are possibly variants of this publication:
- Interactive Screenspace Stream-Compaction Fragment Rendering of Direct Illumination from Area LightsMing Di Koa, Henry Johan, Alexei Sourin. CW 2016: 57-64 [doi]
- Interactive screenspace fragment rendering for direct illumination from area lights using gradient aware subdivision and radial basis function interpolationMing Di Koa, Henry Johan, Alexei Sourin. cg, 64:37-50, 2017. [doi]
- Efficient interactive multi-resolution rendering for translucent materials under area lightsMing Di Koa. PhD thesis, Nanyang Technological University, Singapore, 2017. [doi]
- Interactive rendering of translucent materials under area lights using voxels and Poisson disk samplesMing Di Koa, Henry Johan, Alexei Sourin. cg, 71:101-112, 2018. [doi]
- Voxel-Based Interactive Rendering of Translucent Materials under Area Lights Using Sparse SamplesMing Di Koa, Henry Johan, Alexei Sourin. CW 2017: 56-63 [doi]