Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft

Vincent J. Koeman, Harm J. Griffioen, Danny C. Plenge, Koen V. Hindriks. Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft. In Danny Weyns, Viviana Mascardi, Alessandro Ricci, editors, Engineering Multi-Agent Systems - 6th International Workshop, EMAS 2018, Stockholm, Sweden, July 14-15, 2018, Revised Selected Papers. Volume 11375 of Lecture Notes in Computer Science, pages 302-319, Springer, 2018. [doi]

@inproceedings{KoemanGPH18-0,
  title = {Designing a Cognitive Agent Connector for Complex Environments: A Case Study with StarCraft},
  author = {Vincent J. Koeman and Harm J. Griffioen and Danny C. Plenge and Koen V. Hindriks},
  year = {2018},
  doi = {10.1007/978-3-030-25693-7_16},
  url = {https://doi.org/10.1007/978-3-030-25693-7_16},
  researchr = {https://researchr.org/publication/KoemanGPH18-0},
  cites = {0},
  citedby = {0},
  pages = {302-319},
  booktitle = {Engineering Multi-Agent Systems - 6th International Workshop, EMAS 2018, Stockholm, Sweden, July 14-15, 2018, Revised Selected Papers},
  editor = {Danny Weyns and Viviana Mascardi and Alessandro Ricci},
  volume = {11375},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-25693-7},
}