Learning by game-building: a novel approach to theoretical computer science education

Laura Korte, Stuart Anderson, Helen Pain, Judith Good. Learning by game-building: a novel approach to theoretical computer science education. In Janet Hughes, D. Ramanee Peiris, Paul T. Tymann, editors, Proceedings of the 12th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2007, Dundee, Scotland, UK, June 25-27, 2007. pages 53-57, ACM, 2007. [doi]

@inproceedings{KorteAPG07,
  title = {Learning by game-building: a novel approach to theoretical computer science education},
  author = {Laura Korte and Stuart Anderson and Helen Pain and Judith Good},
  year = {2007},
  doi = {10.1145/1268784.1268802},
  url = {http://doi.acm.org/10.1145/1268784.1268802},
  tags = {e-science, systematic-approach},
  researchr = {https://researchr.org/publication/KorteAPG07},
  cites = {0},
  citedby = {0},
  pages = {53-57},
  booktitle = {Proceedings of the 12th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2007, Dundee, Scotland, UK, June 25-27, 2007},
  editor = {Janet Hughes and D. Ramanee Peiris and Paul T. Tymann},
  publisher = {ACM},
  isbn = {978-1-59593-610-3},
}