Matthew Kreitzer, Daniel Ashlock, Rajesh Pereira. Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata. In IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019. pages 1-8, IEEE, 2019. [doi]
@inproceedings{KreitzerAP19, title = {Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata}, author = {Matthew Kreitzer and Daniel Ashlock and Rajesh Pereira}, year = {2019}, doi = {10.1109/CIG.2019.8847947}, url = {https://doi.org/10.1109/CIG.2019.8847947}, researchr = {https://researchr.org/publication/KreitzerAP19}, cites = {0}, citedby = {0}, pages = {1-8}, booktitle = {IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019}, publisher = {IEEE}, isbn = {978-1-7281-1884-0}, }