Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata

Matthew Kreitzer, Daniel Ashlock, Rajesh Pereira. Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata. In IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019. pages 1-8, IEEE, 2019. [doi]

@inproceedings{KreitzerAP19,
  title = {Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata},
  author = {Matthew Kreitzer and Daniel Ashlock and Rajesh Pereira},
  year = {2019},
  doi = {10.1109/CIG.2019.8847947},
  url = {https://doi.org/10.1109/CIG.2019.8847947},
  researchr = {https://researchr.org/publication/KreitzerAP19},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019},
  publisher = {IEEE},
  isbn = {978-1-7281-1884-0},
}