UgameFeature: Automatic Code Generation for Unity Game Projects

Joshua Kritz, Mart de Roos, Luís Ferreira Pires, João Luiz Rebelo Moreira, Giancarlo Guizzardi. UgameFeature: Automatic Code Generation for Unity Game Projects. In Luís Ferreira Pires, Slimane Hammoudi, Edwin Seidewitz, editors, Proceedings of the 10th International Conference on Model-Driven Engineering and Software Development, MODELSWARD 2022, Online Streaming, February 6-8, 2022. pages 371-378, SCITEPRESS, 2022. [doi]

@inproceedings{KritzRPMG22,
  title = {UgameFeature: Automatic Code Generation for Unity Game Projects},
  author = {Joshua Kritz and Mart de Roos and Luís Ferreira Pires and João Luiz Rebelo Moreira and Giancarlo Guizzardi},
  year = {2022},
  doi = {10.5220/0010990000003119},
  url = {https://doi.org/10.5220/0010990000003119},
  researchr = {https://researchr.org/publication/KritzRPMG22},
  cites = {0},
  citedby = {0},
  pages = {371-378},
  booktitle = {Proceedings of the 10th International Conference on Model-Driven Engineering and Software Development, MODELSWARD 2022, Online Streaming, February 6-8, 2022},
  editor = {Luís Ferreira Pires and Slimane Hammoudi and Edwin Seidewitz},
  publisher = {SCITEPRESS},
  isbn = {978-989-758-550-0},
}