Ming-Shiou Kuo, Tsung-Yen Chuang, Shu-Yuan Tao, Jhong-Wei Yang. Designing a Digital Gamification Platform to Support Classroom Management. In 6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017, Hamamatsu, Japan, July 9-13, 2017. pages 548-551, IEEE, 2017. [doi]
@inproceedings{KuoCTY17, title = {Designing a Digital Gamification Platform to Support Classroom Management}, author = {Ming-Shiou Kuo and Tsung-Yen Chuang and Shu-Yuan Tao and Jhong-Wei Yang}, year = {2017}, doi = {10.1109/IIAI-AAI.2017.69}, url = {http://doi.ieeecomputersociety.org/10.1109/IIAI-AAI.2017.69}, researchr = {https://researchr.org/publication/KuoCTY17}, cites = {0}, citedby = {0}, pages = {548-551}, booktitle = {6th IIAI International Congress on Advanced Applied Informatics, IIAI-AAI 2017, Hamamatsu, Japan, July 9-13, 2017}, publisher = {IEEE}, isbn = {978-1-5386-0621-6}, }