Playing FPS Games with Deep Reinforcement Learning

Guillaume Lample, Devendra Singh Chaplot. Playing FPS Games with Deep Reinforcement Learning. In Satinder P. Singh, Shaul Markovitch, editors, Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, February 4-9, 2017, San Francisco, California, USA. pages 2140-2146, AAAI Press, 2017. [doi]

@inproceedings{LampleC17,
  title = {Playing FPS Games with Deep Reinforcement Learning},
  author = {Guillaume Lample and Devendra Singh Chaplot},
  year = {2017},
  url = {http://aaai.org/ocs/index.php/AAAI/AAAI17/paper/view/14456},
  researchr = {https://researchr.org/publication/LampleC17},
  cites = {0},
  citedby = {0},
  pages = {2140-2146},
  booktitle = {Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, February 4-9, 2017, San Francisco, California, USA},
  editor = {Satinder P. Singh and Shaul Markovitch},
  publisher = {AAAI Press},
}